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December 2, 2008
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Earth Genasi Wallpaper by mindflenzing Earth Genasi Wallpaper by mindflenzing
*Note: Genasi are a race in Dungeons and Dragons.*

Here after long last is one of the hardest designs I've ever done. I borrowed elements of Greek, Aztec, and Hawaiian (the face of the helmet) to make this design. The stupid thing was that while I was planning on borrowing these it did not occur to me till I started that none of these cultures wear much in the way of clothing and armor. I decided that since the earth elemental icon was entirely angular that his armor should have lots of hard angles also. I'm pretty happy with how it turned out, now I just need a better design for the Fire Elemental and I'll have the complete set.

Also see the rest of the series:
Air: [link]
Water: [link]
Fire: [link]
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:iconkrrobar:
krrobar Featured By Owner Dec 5, 2008   Traditional Artist
Green and gold go really good together here. And that helmet design is cool. Is it just borrowed from haiwaiian influences or has it got a mix of aztec in there too?
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:iconmindflenzing:
mindflenzing Featured By Owner Dec 5, 2008  Hobbyist Digital Artist
The hole for the eyes and face as well as the teeth are modified from the gourd helmets the Hawaiian warriors used to wear, and the crest is borrowed from the Aztec headdresses (or more accurately the stone representations of them since feathers would not fit the character). A lot of things were changed and made angular to give him a unified visual theme but bits and pieces were adapted from a lot of places to give a lost civilization sort of feel to his design.
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:iconjmsnooks:
jmsnooks Featured By Owner Dec 4, 2008  Hobbyist Traditional Artist
Nice work man, you did a good job combining elements from disparate cultures. A great scheme all in all and it fits together well.
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:iconmindflenzing:
mindflenzing Featured By Owner Dec 4, 2008  Hobbyist Digital Artist
Thanks. It was a real challenge but pulling it off has been very rewarding for me. I hope I do as well with the last one.
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:iconjmsnooks:
jmsnooks Featured By Owner Dec 11, 2008  Hobbyist Traditional Artist
It's tight.
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:iconmindflenzing:
mindflenzing Featured By Owner Dec 11, 2008  Hobbyist Digital Artist
Thanks.
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:iconrobinsartist:
RobinsArtist Featured By Owner Dec 4, 2008
I like it--a nice contrast to the water girl.
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:iconmindflenzing:
mindflenzing Featured By Owner Dec 4, 2008  Hobbyist Digital Artist
Thanks.
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:iconajaxx1184:
ajaxx1184 Featured By Owner Dec 3, 2008
Solid. I like the square theme.
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:iconmindflenzing:
mindflenzing Featured By Owner Dec 3, 2008  Hobbyist Digital Artist
Thanks. I think it gives him a strong geometric feel while being reminiscent of Aztec stonework.
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:iconjado-the-shadow:
Jado-the-Shadow Featured By Owner Dec 3, 2008
Yeah, I can see the Aztec, Hawaiin, and Greek elements. But as earth is considered strenght, he/she has to always have armor. Bulkier then the other elements, since earth is not known for quick movement and flexiblity. Nice, though I do think of Avatar a little for some reason. Are you merely judging earth as the ground or by plant life too?
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:iconmindflenzing:
mindflenzing Featured By Owner Dec 3, 2008  Hobbyist Digital Artist
It would be the gold and green (the colors of Ba Sing Sei) which make you think Avatar. I would have avoided it but I needed either a primary or secondary color for earth and green worked out best. I would limit the earth elementals to soil and stone. I think that flora are sufficiently represented through dryads, etc. already.
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:iconjado-the-shadow:
Jado-the-Shadow Featured By Owner Dec 3, 2008
I still think the beefy soldier fits Earth very well. It seems like a very masculine element, while the Flora I think would be more female (ironic since the god of nature is male) hence the dryads.
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:iconmindflenzing:
mindflenzing Featured By Owner Dec 3, 2008  Hobbyist Digital Artist
I think it depends on what aspect of nature they represent. Plants and harvest (generally fertility) are generally represented by a female deity but the beasts of nature are generally represented by a male deity (like the horned hunter).
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:iconl1nk32167:
l1nk32167 Featured By Owner Dec 3, 2008  Hobbyist
Hmm... It's nice. One thing though. His weapon seems odd. Maybe if it was longer. I don't know.
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:iconmindflenzing:
mindflenzing Featured By Owner Dec 3, 2008  Hobbyist Digital Artist
It's essentially a two handed bar mace. You really think it's short? Huh.
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:iconl1nk32167:
l1nk32167 Featured By Owner Dec 3, 2008  Hobbyist
I don't know. I've only seen a weapon like that a few times before. But for a someone of that size it seems like a one handed weapon. Still I think that's made of stone, right? Than when you think about it, could he hold a weapon made of stone in just one hand? Probably not.
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:iconmindflenzing:
mindflenzing Featured By Owner Dec 3, 2008  Hobbyist Digital Artist
It's undoubtedly heavy. I had intended for it to be equivalent to a baseball bat for him in length. He's supposed to be more of a medium to short range fighter though being tall (not that you can tell since I had to shrink him down to fit on the page) he's already got reach. A longer weapon would have worked too but with a polearm already I didn't want to do anything too close to it.
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:iconl1nk32167:
l1nk32167 Featured By Owner Dec 3, 2008  Hobbyist
Yeah. I can't really see him with a polearm and the armor he is carrying. This suits him better
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:iconmindflenzing:
mindflenzing Featured By Owner Dec 3, 2008  Hobbyist Digital Artist
I kinda wish I had given more thought to these as a series at first but fortunately it was easy enough for me to make changes after the fact with photoshop (like adding a chakram to the Air Genasi). Now I'm considering whether I want to give fire twin swords or something shorter like katars or fighting claws. I suppose it depends on how heavily armored I make him (heaver armor corresponding with heavier longer reach weapons).
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:iconl1nk32167:
l1nk32167 Featured By Owner Dec 4, 2008  Hobbyist
Not necessarily. Why not a guy with light armor (or just cloth) and 2 short but heavy swords? My point is, no armor makes him easier to move. easier, quicker. And for the final power slash, heavy blade. Damn I can't explain it. I hope you understand what I mean.
Or perhaps a staff with a blade edge, that's also cool weapon. And what I believe to be characteristics of fire are that it's asymmetrical. And asymmetry would be in that change of weight, a.k.a. change of fire's intensity while keeping the elegance of the body symmetry (same markings on both sides of his body).
What else about fire?... I don't know, I have already said too much. Shoot, I shouldn't be telling you what to do. =P
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:iconmindflenzing:
mindflenzing Featured By Owner Dec 4, 2008  Hobbyist Digital Artist
I suppose. I think it would be a somewhat awkward compromise to have heavy blades and rely on footwork to avoid damage. Generally, if you eschew armor you want to be in close and use fast strikes in vital areas to make up for a lack in power (unless you are Bruce Lee and can kill a man with a one inch punch, and even that kinda fits the model). If you are fast and dodging you probably want thrust weapons (to puncture organs) rather than chop weapons because you try to capitalize on openings when your opponent tries to make powerful strikes.

The staff might not be a bad idea if I go with a more kung fu style. I would lean that way but I don't want to be too reminiscent of Avatar. Still, maybe I can do a Bruce Lee meets Gannondorf look and pull it off.
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